

Medium Caustic Damage increase, followed by the Melting debuff for repeated strikes. Low Caustic Damage increase, followed by the Melting debuff for repeated strikes.įound with the Workbench at the Venice Beach entrance to the Brentwood Sewers. High Shock Damage increase, followed by the Electrified debuff for repeated strikes.Ĭan be earned as a Lockbox Reward from the Eschaton Staff Safe during the “Hollywood Ending” Story Quest on Hollywood Boulevard. Medium Shock Damage increase, followed by the Electrified debuff for repeated strikes.Ĭan be earned as a reward by completing the “Like And Follow” Side Quest at The Pier. Low Shock Damage increase, followed by the Electrified debuff for repeated strikes.įound with the Workbench at the Bel-Air entrance to the Brentwood Sewers. High Fire Damage increase, followed by the Ignited debuff for repeated strikes.Ĭan be earned as a reward by completing “The Art Of War” Side Quest in The Metro.

Medium Fire Damage increase, followed by the Ignited debuff for repeated strikes.Ĭan be earned as a reward by completing the “Cremains Of The Day” Side Quest in Venice Beach. Low Fire Damage increase, followed by the Ignited debuff for repeated strikes.įound with the Workbench in the Control Room at the beginning of “The Red Mist” Story Quest in the Brentwood Sewers. High Bleed Damage increase, followed by the Bleeding debuff for repeated strikes.Ĭan be earned as a Lockbox Reward from the Theater Box Office Safe on Hollywood Boulevard. Medium Bleed Damage increase, followed by the Bleeding debuff for repeated strikes.īuy for $1,500 from Trader Rodriguez at The Tower in Venice Beach. Low Bleed Damage increase, followed by the Bleeding debuff for repeated strikes.Ĭan be earned as a reward by completing the “Justifiable Zombicide” Story Quest in Beverly Hills. High Force Damage increase, followed by the Weakened debuff for repeated strikes.Ĭan be earned as a Lockbox Reward from the Electrician’s Toolbox during “The Search For Truth” Story Quest on Ocean Avenue. Medium Force Damage increase, followed by the Weakened debuff for repeated strikes.īuy for $1,500 from Trader Francesca in Beverly Hills, after partial completion of her Side Quests. Low Force Damage increase, followed by the Weakened debuff for repeated strikes.īuy for $625 from Trader Kai at the Blue Crab Grill in Venice Beach.

High Force Damage increase, followed by the Traumatized debuff for repeated strikes.Ĭan be earned as a reward by completing the “Missing: Nadia” Lost & Found Quest in The Metro. Medium Force Damage increase, followed by the Traumatized debuff for repeated strikes.īuy for $1,500 from Trader Dougie at the Serling Hotel on Ocean Avenue. Low Force Damage increase, followed by the Traumatized debuff for repeated strikes.įound with the Workbench at Emma’s House in Bel-Air.
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Each elemental mod comes in two variants: Ranged and Melee, and three rarities: Uncommon, Rare, and Superior. These Blueprint Collectibles are necessary to add elemental damage mods to a weapon at a Workbench, as well as raise its Power Rating. This guide will help you keep track of all Dead Island 2 Collectibles and where you can locate them. While you may stumble across some of them over the normal course of the game, a good many are stashed away in Lockboxes or awarded at the end of optional Side Quests. Dead Island 2 has over a hundred collectibles to be sought out or bought from vendors.
